Buildanauts™ is definitely a niche game but that’s ok because we’ve accepted the challenge. It’s our first flagship title in development over at TouchTilt Games, based in Halifax, N.S., Canada, which is an open-world construction simulator for anyone to play. You can jump out of your trailer after you’ve customized your persona and immediately start building stuff – roads, sidewalks, traffic flow, residential and commercial residents, place town objects, dig and then manage the townsfolk you attract.
If our team had to compare titles and use a metaphor, take Simcity, The Sims, Animal Crossing, Metropolismania and GTA and bundle them all up into a snowball, (because winter is coming) then roll it down the hill; Will that snowball get bigger and gain momentum – well we’re certainly giving it our best effort!
The feedback we’ve received thus far has been very positive for Buildanauts as we close in on 500 Yes votes on Greenlight in 24 hours. With that said, when ‘Bob The Builder’ and ‘Grand Theft Auto’ have a Buildanauts baby, some folks start getting a little confused. But it’s ok! Buildanauts just works and it’s a lot of fun. You’ll get an opportunity to try it when we release our Alpha to select-press and Kickstarter backers come this December – and when we’re Greenlit in Early Access. Additionally, we’ll be doing live-play streams on Twitch starting this Friday and every Friday if you’re curious.
In this competitive industry, breaking into any genre can be tough, but we feel there’s more of a challenge for us because TouchTilt is taking cute, cartoony, graphics and coupling that with somewhat sophisticated gameplay such as: designing houses with our proprietary design tools, building roads, sidewalks, managing your townsfolk and operating construction trucks – somewhat like a simulator.
We hope you’ll come and check out our title currently in pre-alpha, with an alpha release coming this December. Followed by a Beta late Q1 2015 and finally a Gold Master early Q2.